Amazing, I absolutely loved this and am excited for your future projects.
The car AI was a bit janky, but other than that I enjoyed every aspect about this. From the perfectly creepy, retro soundtrack to the pixilated graphics (that really made me feel like I was playing something on the N64). I also enjoyed the different styles of gameplay it switches between and that wonderfully unexpected ending.
Wow, I'm actually amazed at how quickly you were able to improve so many little, but important details! The experience got at least two times better, however two endings would still be much appreciated!
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Amazing, I absolutely loved this and am excited for your future projects.
The car AI was a bit janky, but other than that I enjoyed every aspect about this. From the perfectly creepy, retro soundtrack to the pixilated graphics (that really made me feel like I was playing something on the N64). I also enjoyed the different styles of gameplay it switches between and that wonderfully unexpected ending.
Keep up the great work!
Thank you for the kind words. I’m glad you enjoyed it. The van bit is super janky :)
Deathpile – G.R. the game
Wow, I'm actually amazed at how quickly you were able to improve so many little, but important details! The experience got at least two times better, however two endings would still be much appreciated!
Just played through the game, and man was this an experience!
I have a few suggestions though:
1. Maybe you could make four more models for the hookers? I mean, it's just the same one each day.
2. Regarding the killing minigame, maybe you could make it harder with each day and a few more slashing/stabbing effects?
3. Maybe an option for a different ending, even a boss battle with the "possessed hooker"?
Hey, those are great suggestions that I will start implementing immediately. Thanks for playing!